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This structure contains the contents of a D3DMOP_SETLIGHT command token (see D3DM_OPERATION), which is used to provide a full light description for a light and activate or deactivate that light.
typedef struct _D3DM_SETLIGHT_WITHDATA { DWORD Index; D3DM_SETLIGHT_DATATYPE DataType; D3DMLIGHT Data; D3DMFORMAT Format;} D3DM_SETLIGHT_WITHDATA, * LPD3DM_SETLIGHT_WITHDATA;
Members
- Index
A DWORD value that identifies a specific light. - DataType
An element of the D3DM_SETLIGHT_DATATYPE enumeration identifying the new setting for the light identified by Index. This member can be set to either D3DM_SETLIGHT_DATA_ENABLE or D3DM_SETLIGHT_DATA_DISABLE. - Data
A D3DMLIGHT structure describing the properties of the light. - Format
A D3DMFORMAT structure identifying the color format for the light.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
See Also
Direct3D Mobile Driver Structures | D3DM_SETLIGHT | D3DM_OPERATION | D3DM_SETLIGHT_DATATYPE | D3DMLIGHT | D3DMFORMAT
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