Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This structure contains the contents of a D3DMOP_SETLIGHT command token (see D3DM_OPERATION), which is used to activate or deactivate a light.
typedef struct _D3DM_SETLIGHT { DWORD Index; D3DM_SETLIGHT_DATATYPE DataType;} D3DM_SETLIGHT, * LPD3DM_SETLIGHT;
Members
- Index
A DWORD value that identifies a specific light. - DataType
An element of the D3DM_SETLIGHT_DATATYPE enumeration identifying the new setting for the light identified by Index. This member can be set to either D3DM_SETLIGHT_ENABLE or D3DM_SETLIGHT_DISABLE.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
See Also
Direct3D Mobile Driver Structures | D3DM_SETLIGHT_WITHDATA | D3DM_OPERATION | D3DM_SETLIGHT_DATATYPE
Send Feedback on this topic to the authors