Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Enumerates types of switches supported by an input device.
Syntax
enum GameInputSwitchKind
{
GameInputUnknownSwitchKind = -1,
GameInput2WaySwitch = 0,
GameInput4WaySwitch = 1,
GameInput8WaySwitch = 2
};
Constants
Constant | Description |
---|---|
GameInputUnknownSwitchKind | Unidentified switch type. |
GameInput2WaySwitch | Switch with two positions. |
GameInput4WaySwitch | Switch with four positions. |
GameInput8WaySwitch | Switch with eight positions. |
Remarks
This enumeration is used in the GameInputControllerSwitchInfo and GameInputFlightStickInfo structures. For a flight stick, the values usually apply to the hat switch.
For intermediate and advanced use cases of the GameInput API, see Advanced GameInput topics.
Requirements
Header: GameInput.h
Supported platforms: Windows