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GameInputFlightStickInfo (v1)

Describes the properties of a flight stick.

Syntax

struct GameInputFlightStickInfo
{
    GameInputLabel      menuButtonLabel;
    GameInputLabel      viewButtonLabel;
    GameInputLabel      firePrimaryButtonLabel;
    GameInputLabel      fireSecondaryButtonLabel;
    GameInputSwitchKind hatSwitchKind;
};

Members

menuButtonLabel Type: GameInputLabel

Physical label for Menu button.

viewButtonLabel Type: GameInputLabel

Physical label for View button.

firePrimaryButtonLabel Type: GameInputLabel

Physical label for primary fire button.

fireSecondaryButtonLabel Type: GameInputLabel

Physical label for secondary fire button.

hatSwitchKind Type: GameInputSwitchKind

Type of hat switch.

Remarks

This structure is used in the GameInputDeviceInfo structure. GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.

For more information, see GameInput devices.

Requirements

Header: GameInput.h

Supported platforms: Windows

See also

Overview of GameInput GameInput