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Use this attribute to instance a geometry shader.
instance(X)
Remarks
X is an integer index that indicates the number of instances to be executed for each drawn item (for example, for each triangle). When using this attribute, use SV_GSInstanceID to identify which instance of a geometry shader is being executed.
This attribute is supported in the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x |
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