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Shader Model 5 implements the attributes from Shader Model 4 and below (see the DirectX SDK), as well as the following new attributes:
- domain
- earlydepthstencil
- instance
- maxtessfactor
- numthreads
- outputcontrolpoints
- outputtopology
- partitioning
- patchconstantfunc
All of these attributes are required (except for the instance attribute). Failure to use them will cause compile errors.
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