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Kinect for Windows 1.5, 1.6, 1.7, 1.8
A bitmask for extracting the player index bit field from the depth data; the player index is stored in the lowest order bits.
Syntax
public const int PlayerIndexBitmask
'Declaration
Public Const PlayerIndexBitmask As Integer
Remarks
Each player is uniquely identified by a player index. Use this property to extract the player index from the depth data. The index is stored in the lowest bits in the depth data; use the DepthImageFrame.PlayerIndexBitmaskWidth field to see the width of the bitmask.
For more information about player index, see Player Segmentation Data.
Requirements
Namespace: Microsoft.Kinect
Assembly: Microsoft.Kinect (in microsoft.kinect.dll)
See Also
Reference
DepthImageFrame Class
DepthImageFrame Members
Microsoft.Kinect Namespace