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Kinect for Windows 1.5, 1.6, 1.7, 1.8
The width (number of bits) in the player index bitmask. This is the number of low-order bits in the depth data that store the player index.
Syntax
public const int PlayerIndexBitmaskWidth
'Declaration
Public Const PlayerIndexBitmaskWidth As Integer
Remarks
Each player is uniquely identified by a player index. Use the DepthImageFrame.PlayerIndexBitmask field to extract the player index from the depth data. For more information about player index, see Player Segmentation Data.
Requirements
Namespace: Microsoft.Kinect
Assembly: Microsoft.Kinect (in microsoft.kinect.dll)
See Also
Reference
DepthImageFrame Class
DepthImageFrame Members
Microsoft.Kinect Namespace