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This structure describes the display mode.
typedef struct _D3DMDISPLAYMODE { UINT Width; UINT Height; UINT RefreshRate; D3DMFORMAT Format;} D3DMDISPLAYMODE;
Members
- Width
A UINT value that defines the screen width, in pixels. - Height
A UNIT value that defines the screen height, in pixels. - RefreshRate
A UINT value that defines the refresh rate. The value of 0 indicates an adapter default. - Format
Member of the D3DMFORMAT enumerated type, describing the surface format of the display mode.
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmtypes.h.
See Also
Direct3D Mobile Structures | IDirect3DMobile::EnumAdapterModes | IDirect3DMobile::GetAdapterDisplayMode | IDirect3DMobileDevice::GetDisplayMode
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