Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This structure contains the contents of a D3DMOP_SETPALETTE command token (see D3DM_OPERATION), which is used to define a palette.
typedef struct _D3DM_SETPALETTE_WITHENTRIES { DWORD Index; D3DM_SETPALETTE_DATATYPE DataType; PALETTEENTRY Entries[256];} D3DM_SETPALETTE_WITHENTRIES, *LPD3DM_SETPALETTE_WITHENTRIES;
Members
- Index
A DWORD value that identifies a specific palette. - DataType
An element of the D3DM_SETPALETTE_DATATYPE enumeration identifying the action that the driver should take with the palette specified by Index. This member can only be set to D3DM_SETPALETTE_SETENTRIES. - Entries
An array of PALETTEENTRY values defining the colors of the palette specified by Index.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
See Also
Direct3D Mobile Driver Structures | D3DM_SETPALETTE | D3DM_OPERATION | D3DM_SETPALETTE_DATATYPE | PALETTEENTRY
Send Feedback on this topic to the authors