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This structure contains the contents of a D3DMOP_SETPALETTE command token (see D3DM_OPERATION), which is used to activate a palette.
typedef struct _D3DM_SETPALETTE { DWORD Index; D3DM_SETPALETTE_DATATYPE DataType;} D3DM_SETPALETTE, *LPD3DM_SETPALETTE;
Members
- Index
A DWORD value that identifies a specific palette. - DataType
An element of the D3DM_SETPALETTE_DATATYPE enumeration identifying the action that the driver should take with the palette specified by Index. This member can only be set to D3DM_SETPALETTE_SETACTIVE.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
See Also
Direct3D Mobile Driver Structures | D3DM_SETPALETTE_WITHENTRIES | D3DM_OPERATION | D3DM_SETPALETTE_DATATYPE
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