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Determines whether the specified window is a native Unicode window.
BOOL IsWindowUnicode( ) throw();
Remarks
See IsWindowUnicode in the Windows SDK.
Example
//The following example attaches an HWND to the CWindow object and
//calls CWindow::IsWindowUnicode() to determine if the window is a
//UNICODE window or an ANSI one.
CWindow myWindow;
myWindow.Attach(hWnd);
BOOL bUnicode = myWindow.IsWindowUnicode();
Requirements
Header: atlwin.h