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Determines whether the window is enabled for input.
BOOL IsWindowEnabled( ) const throw();
Remarks
See IsWindowEnabled in the Windows SDK.
Example
//The following example attaches an HWND to the CWindow object and
//calls CWindow::IsWindowEnabled() to verify if the window is enabled
//for receiving input
CWindow myWindow;
myWindow.Attach(hWnd);
BOOL bEnabled = myWindow.IsWindowEnabled();
Requirements
Header: atlwin.h