PropertyAttribute Constructors
Definition
Important
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Overloads
PropertyAttribute() |
Constructor for derived classes that set the property dictionary directly. |
PropertyAttribute(Object) |
Constructor for use by derived classes that use the name of the type as the property name. Derived classes must ensure that the Type of the property value is a standard type supported by the BCL. Any custom types will cause a serialization Exception when in the client. |
PropertyAttribute(String, Double) |
Construct a PropertyAttribute with a name and double value |
PropertyAttribute(String, Int32) |
Construct a PropertyAttribute with a name and int value |
PropertyAttribute(String, String) |
Construct a PropertyAttribute with a name and string value |
PropertyAttribute()
Constructor for derived classes that set the property dictionary directly.
protected PropertyAttribute();
Applies to
PropertyAttribute(Object)
Constructor for use by derived classes that use the name of the type as the property name. Derived classes must ensure that the Type of the property value is a standard type supported by the BCL. Any custom types will cause a serialization Exception when in the client.
protected PropertyAttribute(object propertyValue);
new NUnit.Framework.PropertyAttribute : obj -> NUnit.Framework.PropertyAttribute
Parameters
- propertyValue
- Object
Applies to
PropertyAttribute(String, Double)
Construct a PropertyAttribute with a name and double value
public PropertyAttribute(string propertyName, double propertyValue);
new NUnit.Framework.PropertyAttribute : string * double -> NUnit.Framework.PropertyAttribute
Parameters
- propertyName
- String
The name of the property
- propertyValue
- Double
The property value
Applies to
PropertyAttribute(String, Int32)
Construct a PropertyAttribute with a name and int value
public PropertyAttribute(string propertyName, int propertyValue);
new NUnit.Framework.PropertyAttribute : string * int -> NUnit.Framework.PropertyAttribute
Parameters
- propertyName
- String
The name of the property
- propertyValue
- Int32
The property value
Applies to
PropertyAttribute(String, String)
Construct a PropertyAttribute with a name and string value
public PropertyAttribute(string propertyName, string propertyValue);
new NUnit.Framework.PropertyAttribute : string * string -> NUnit.Framework.PropertyAttribute
Parameters
- propertyName
- String
The name of the property
- propertyValue
- String
The property value