Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Gets one value.
Syntax
uint Load(
in int address
);
Parameters
-
address [in]
-
Type: int
The input address in bytes, which must be a multiple of 4.
Return value
Type: uint
One value.
Remarks
This function is supported for the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x | x | x | x | x |
See also