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Declares the hull shader output control point count.
dcl_output_control_point_count N |
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Item | Description |
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N |
[in] An integer value from 0 to 32 that specifies the output control point count. |
Remarks
The hull shader can output 0 control points if they are not needed.
This instruction applies to the following shader stages:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
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Declarations Section |
Minimum Shader Model
This instruction is supported in the following shader models:
Shader Model | Supported |
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Shader Model 5 | yes |
Shader Model 4.1 | no |
Shader Model 4 | no |
Shader Model 3 (DirectX HLSL) | no |
Shader Model 2 (DirectX HLSL) | no |
Shader Model 1 (DirectX HLSL) | no |