Note
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Get data.
Syntax
HRESULT GetRawValue(
void *pData,
UINT Offset,
UINT Count
);
Parameters
-
pData
-
Type: void*
A pointer to the variable.
-
Offset
-
Type: UINT
The offset (in bytes) from the beginning of the pointer to the data.
-
Count
-
Type: UINT
The number of bytes to get.
Return value
Type: HRESULT
Returns one of the following Direct3D 11 Return Codes.
Remarks
This method does no conversion or type checking; it is therefore a very quick way to access array items.
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|