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Note
The D3DX10 utility library is deprecated. We recommend that you use DirectXMath instead along with this header from GitHub.
Adds a matrix to the stack.
Syntax
HRESULT Push();
Parameters
This method has no parameters.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
This method increments the count of items on the stack by 1, duplicating the current matrix. The stack will grow dynamically as more items are added.
Requirements
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Library |
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See also