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Note
The D3DX utility library is deprecated. We recommend that you use DirectXMath instead.
Returns the determinant of a matrix.
Syntax
FLOAT D3DXMatrixDeterminant(
_In_ const D3DXMATRIX *pM
);
Parameters
-
pM [in]
-
Type: const D3DXMATRIX*
Pointer to the source D3DXMATRIX structure.
Return value
Type: FLOAT
Returns the determinant of the matrix.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
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See also