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Defines an animation variable, which represents a visual element that can be animated in multiple dimensions.
Inheritance
The IUIAnimationVariable2 interface inherits from the IUnknown interface. IUIAnimationVariable2 also has these types of members:
Methods
The IUIAnimationVariable2 interface has these methods.
IUIAnimationVariable2::GetCurrentStoryboard Gets the active storyboard for the animation variable. |
IUIAnimationVariable2::GetCurve Gets the animation curve of the animation variable. |
IUIAnimationVariable2::GetDimension Gets the number of dimensions that the animation variable is to be animated in. |
IUIAnimationVariable2::GetFinalIntegerValue Gets the final integer value of the animation variable. This is the value after all currently scheduled animations have completed. |
IUIAnimationVariable2::GetFinalIntegerVectorValue Gets the final integer value of the animation variable for the specified dimension. This is the value after all currently scheduled animations have completed. |
IUIAnimationVariable2::GetFinalValue Gets the final value of the animation variable. This is the value after all currently scheduled animations have completed. (IUIAnimationVariable2.GetFinalValue) |
IUIAnimationVariable2::GetFinalVectorValue Gets the final value of the animation variable for the specified dimension. This is the value after all currently scheduled animations have completed. |
IUIAnimationVariable2::GetIntegerValue Gets the integer value of the animation variable. |
IUIAnimationVariable2::GetIntegerVectorValue Gets the integer value of the animation variable for the specified dimension. |
IUIAnimationVariable2::GetPreviousIntegerValue Gets the previous integer value of the animation variable in the specified dimension. This is the value of the animation variable before the most recent update. |
IUIAnimationVariable2::GetPreviousIntegerVectorValue Gets the previous integer value of the animation variable for the specified dimension. This is the value of the animation variable before the most recent update. |
IUIAnimationVariable2::GetPreviousValue Gets the previous value of the animation variable. This is the value of the animation variable before the most recent update. (IUIAnimationVariable2.GetPreviousValue) |
IUIAnimationVariable2::GetPreviousVectorValue Gets the previous value of the animation variable for the specified dimension. This is the value of the animation variable before the most recent update. |
IUIAnimationVariable2::GetTag Gets the tag of the animation variable. |
IUIAnimationVariable2::GetValue Gets the value of the animation variable. |
IUIAnimationVariable2::GetVectorCurve Gets the animation curve of the animation variable for the specified dimension. |
IUIAnimationVariable2::GetVectorValue Gets the value of the animation variable in the specified dimension. |
IUIAnimationVariable2::SetLowerBound Sets the lower bound (floor) for the value of the animation variable. The value of the animation variable should not fall below the specified value. |
IUIAnimationVariable2::SetLowerBoundVector Sets the lower bound (floor) value of each specified dimension for the animation variable. The value of each animation variable should not fall below its lower bound. |
IUIAnimationVariable2::SetRoundingMode Sets the rounding mode of the animation variable. |
IUIAnimationVariable2::SetTag Sets the tag of the animation variable. |
IUIAnimationVariable2::SetUpperBound Sets the upper bound (ceiling) for the value of the animation variable. The value of the animation variable should not rise above the specified value. |
IUIAnimationVariable2::SetUpperBoundVector Sets the upper bound (ceiling) value of each specified dimension for the animation variable. The value of each animation variable should not rise above its upper bound. |
IUIAnimationVariable2::SetVariableChangeHandler Specifies a handler for changes to the value of the animation variable. |
IUIAnimationVariable2::SetVariableCurveChangeHandler Specifies a handler for changes to the animation curve of the animation variable. |
IUIAnimationVariable2::SetVariableIntegerChangeHandler Specifies a handler for changes to the integer value of the animation variable. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |