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Process buffered packets at the end of a pointer input frame.
Syntax
HRESULT ProcessBufferedPacketsInteractionContext(
[in] HINTERACTIONCONTEXT interactionContext
);
Parameters
[in] interactionContext
Pointer to a handle for the Interaction Context.
Return value
If this function succeeds, it returns S_OK.
Otherwise, it returns an HRESULT error code.
Remarks
ProcessBufferedPacketsInteractionContext is called at the end of the frame, when the buffer contains all the pointer histories from the frame.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Target Platform | Windows |
Header | interactioncontext.h |
Library | Ninput.lib |
DLL | Ninput.dll |