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Specifies the rail states for an interaction.
Syntax
typedef enum MANIPULATION_RAILS_STATE {
MANIPULATION_RAILS_STATE_UNDECIDED = 0x00000000,
MANIPULATION_RAILS_STATE_FREE = 0x00000001,
MANIPULATION_RAILS_STATE_RAILED = 0x00000002,
MANIPULATION_RAILS_STATE_MAX = 0xffffffff
} ;
Constants
MANIPULATION_RAILS_STATE_UNDECIDED Value: 0x00000000 Rail state not defined yet. |
MANIPULATION_RAILS_STATE_FREE Value: 0x00000001 Interaction is not constrained to rail. |
MANIPULATION_RAILS_STATE_RAILED Value: 0x00000002 Interaction is constrained to rail. |
MANIPULATION_RAILS_STATE_MAX Value: 0xffffffff Maximum number of interactions exceeded. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | interactioncontext.h |
See also
INTERACTION_ARGUMENTS_MANIPULATION structure