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Gets the number of physical pixels per DIP.
Syntax
HRESULT GetPixelsPerDip(
void *clientDrawingContext,
[out] FLOAT *pixelsPerDip
);
Parameters
clientDrawingContext
Type: void*
The drawing context passed to IDWriteTextLayout::Draw.
[out] pixelsPerDip
Type: FLOAT*
When this method returns, contains the number of physical pixels per DIP.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
Because a DIP (device-independent pixel) is 1/96 inch, the pixelsPerDip value is the number of logical pixels per inch divided by 96.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | dwrite.h |
Library | Dwrite.lib |
DLL | Dwrite.dll |