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The application implemented rendering callback (IDWriteTextRenderer::DrawInlineObject) can use this to draw the inline object without needing to cast or query the object type. The text layout does not call this method directly.
Syntax
HRESULT Draw(
void *clientDrawingContext,
IDWriteTextRenderer *renderer,
FLOAT originX,
FLOAT originY,
BOOL isSideways,
BOOL isRightToLeft,
IUnknown *clientDrawingEffect
);
Parameters
clientDrawingContext
Type: void*
The drawing context passed to IDWriteTextLayout::Draw. This parameter may be NULL.
renderer
Type: IDWriteTextRenderer*
The same renderer passed to IDWriteTextLayout::Draw as the object's containing parent. This is useful if the inline object is recursive such as a nested layout.
originX
Type: FLOAT
The x-coordinate at the upper-left corner of the inline object.
originY
Type: FLOAT
The y-coordinate at the upper-left corner of the inline object.
isSideways
Type: BOOL
A Boolean flag that indicates whether the object's baseline runs alongside the baseline axis of the line.
isRightToLeft
Type: BOOL
A Boolean flag that indicates whether the object is in a right-to-left context and should be drawn flipped.
clientDrawingEffect
Type: IUnknown*
The drawing effect set in IDWriteTextLayout::SetDrawingEffect. Usually this effect is a foreground brush that is used in glyph drawing.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | dwrite.h |
Library | Dwrite.lib |
DLL | Dwrite.dll |