Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Disables the debug layer.
DisableDebugLayer takes effect only when all ID3D12Device objects (for a given adapter) have been released. See Remarks for D3D12CreateDevice.
Syntax
void DisableDebugLayer();
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 Build 20348 |
Minimum supported server | Windows 10 Build 20348 |
Target Platform | Windows |
Header | d3d12sdklayers.h |