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Describes the subresources involved in resolving at the conclusion of a render pass.
Syntax
typedef struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS {
UINT SrcSubresource;
UINT DstSubresource;
UINT DstX;
UINT DstY;
D3D12_RECT SrcRect;
} D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS;
Members
SrcSubresource
A UINT. The source subresource.
DstSubresource
A UINT. The destination subresource.
DstX
A UINT. The x coordinate within the destination subresource.
DstY
A UINT. The y coordinate within the destination subresource.
SrcRect
A D3D12_RECT. The rectangle within the source subresource.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |