Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This method is used to determine the rate at which the GPU timestamp counter increments.
Syntax
HRESULT GetTimestampFrequency(
[out] UINT64 *pFrequency
);
Parameters
[out] pFrequency
Type: UINT64*
The GPU timestamp counter frequency (in ticks/second).
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Remarks
For more information, refer to Timing.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |