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A function-parameter-reflection interface accesses function-parameter info.
Methods
The ID3D11FunctionParameterReflection interface has these methods.
ID3D11FunctionParameterReflection::GetDesc Fills the parameter descriptor structure for the function's parameter. (ID3D11FunctionParameterReflection.GetDesc) |
Remarks
To get a function-parameter-reflection interface, call ID3D11FunctionReflection::GetFunctionParameter. This isn't a COM interface, so you don't need to worry about reference counts or releasing the interface when you're done with it.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11shader.h |