Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This method returns the buffer of the current ID3D11ShaderReflectionVariable.
Syntax
ID3D11ShaderReflectionConstantBuffer * GetBuffer();
Return value
Type: ID3D11ShaderReflectionConstantBuffer*
Returns a pointer to the ID3D11ShaderReflectionConstantBuffer of the present ID3D11ShaderReflectionVariable.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11shader.h |