Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Describes the level of shader caching supported in the current graphics driver.
Syntax
typedef struct D3D11_FEATURE_DATA_SHADER_CACHE {
UINT SupportFlags;
} D3D11_FEATURE_DATA_SHADER_CACHE;
Members
SupportFlags
Indicates the level of caching supported.
Remarks
Use this structure with CheckFeatureSupport to determine the level of support offered for the optional shader-caching features.
See the enumeration constant D3D11_FEATURE_SHADER_CACHE in the D3D11_FEATURE enumeration.
Requirements
Requirement | Value |
---|---|
Header | d3d11.h (include D3d11_3.h) |