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Get a pass by index.
Syntax
ID3D10EffectPass * GetPassByIndex(
[in] UINT Index
);
Parameters
[in] Index
Type: UINT
A zero-based index.
Return value
Type: ID3D10EffectPass*
A pointer to a ID3D10EffectPass Interface.
Remarks
A technique contains one or more passes; get a pass using a name or an index.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |