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Set a floating-point variable.
Syntax
HRESULT SetFloat(
[in] float Value
);
Parameters
[in] Value
Type: float
A pointer to the variable.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |