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Specifies that the output of the transform in which the render information is encapsulated is or is not cached.
Syntax
void SetCached(
BOOL isCached
);
Parameters
isCached
Type: BOOL
TRUE if the output of the transform is cached; otherwise, FALSE.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1effectauthor.h |
Library | D2d1.lib |