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Provides values to an SVG glyph for stroke properties. The brush with opacity set to 1 is used as the 'context-stroke'. The opacity of the brush is used as the 'context-stroke-opacity' value.
Syntax
HRESULT SetStroke(
[in, optional] ID2D1Brush *brush,
FLOAT strokeWidth,
[in, optional] const FLOAT *dashes,
UINT32 dashesCount,
FLOAT dashOffset
);
Parameters
[in, optional] brush
Type: ID2D1Brush*
Describes how the stroke is painted. A null brush will cause the context-stroke value to be none.
strokeWidth
Type: FLOAT
Specifies the 'context-value' for the 'stroke-width' property.
[in, optional] dashes
Type: const FLOAT*
Specifies the 'context-value' for the 'stroke-dasharray' property. A null value will cause the stroke-dasharray to be set to 'none'.
dashesCount
Type: UINT32
The number of dashes in the dash array.
dashOffset
Type: FLOAT
Specifies the 'context-value' for the 'stroke-dashoffset' property.
Return value
Type: HRESULT
This method returns an HRESULT success or error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_3.h |
DLL | D2d1.dll |