Note
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Sets the starting point for this ink object. This determines where this ink object will start rendering.
Syntax
void SetStartPoint(
[in] const D2D1_INK_POINT *startPoint
);
Parameters
[in] startPoint
Type: const D2D1_INK_POINT*
The new starting point for this ink object.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_3.h |
Library | D2d1_3.lib |
DLL | D2d1_3.dll |