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Adds the given segments to the end of this ink object.
Syntax
HRESULT AddSegments(
[in] const D2D1_INK_BEZIER_SEGMENT *segments,
UINT32 segmentsCount
);
Parameters
[in] segments
Type: const D2D1_INK_BEZIER_SEGMENT*
A pointer to an array of segments to be added to this ink object.
segmentsCount
Type: UINT32
The number of segments to be added to this ink object.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_3.h |
Library | D2d1_3.lib |
DLL | D2d1_3.dll |