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Computes the maximum factor by which a given transform can stretch any vector.
Syntax
FLOAT D2D1ComputeMaximumScaleFactor(
[in] const D2D1_MATRIX_3X2_F *matrix
);
Parameters
[in] matrix
The input transform matrix.
Return value
The scale factor.
Remarks
Formally, if M is the input matrix, this method will return the maximum value of |V * M| / |V| for all vectors V, where |.| denotes length.
Note Since this describes how M affects vectors (rather than points), the translation components (_31 and _32) of M are ignored.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_2.h (include D2d1_1.h) |
Library | D2d1.lib |
DLL | D2d1.dll |