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Scales the perspective plane of the matrix.
Syntax
Matrix4x4F Scale(
FLOAT x,
FLOAT y,
FLOAT z
);
Parameters
x
Type: FLOAT
The scale in the X direction.
y
Type: FLOAT
The scale in the Y direction.
z
Type: FLOAT
The scale in the Z direction.
Return value
Type: Matrix4x4F
The result matrix.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_1helper.h |