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Determines the 3-D Rotation matrix for an arbitrary axis.
Syntax
Matrix4x4F RotationArbitraryAxis(
FLOAT x,
FLOAT y,
FLOAT z,
FLOAT degree
);
Parameters
x
Type: FLOAT
The X point of the axis.
y
Type: FLOAT
The Y point of the axis.
z
Type: FLOAT
The Z point of the axis.
degree
Type: FLOAT
The amount of rotation.
Return value
Type: Matrix4x4F
The result matrix
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_1helper.h |