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Gets the precision of the gradient buffer.
Syntax
D2D1_BUFFER_PRECISION GetBufferPrecision();
Return value
Type: D2D1_BUFFER_PRECISION
The buffer precision of the gradient buffer.
Remarks
If this object was created using ID2D1RenderTarget::CreateGradientStopCollection, this method returns D2D1_BUFFER_PRECISION_8BPC_UNORM.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |
See also
ID2D1DeviceContext::CreateEffect