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Gets the device associated with a device context.
Syntax
void GetDevice(
[out] ID2D1Device **device
);
Parameters
[out] device
Type: ID2D1Device**
When this method returns, contains the address of a pointer to a Direct2D device associated with this device context.
Return value
None
Remarks
The application can retrieve the device even if it is created from an earlier render target code-path. The application must use an ID2D1DeviceContext interface and then call GetDevice. Some functionality for controlling all of the resources for a set of device contexts is maintained only on an ID2D1Device object.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |