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Sets the transformation applied to the brush.
Syntax
void SetTransform(
[in] const D2D1_MATRIX_3X2_F *transform
);
Parameters
[in] transform
Type: const D2D1_MATRIX_3X2_F*
The transformation to apply to this brush.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |