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Indicates semantic flags for function parameters.
Syntax
typedef enum _D3D_PARAMETER_FLAGS {
D3D_PF_NONE = 0,
D3D_PF_IN = 0x1,
D3D_PF_OUT = 0x2,
D3D_PF_FORCE_DWORD = 0x7fffffff
} D3D_PARAMETER_FLAGS;
Constants
D3D_PF_NONE Value: 0 The parameter has no semantic flags. |
D3D_PF_IN Value: 0x1 Indicates an input parameter. |
D3D_PF_OUT Value: 0x2 Indicates an output parameter. |
D3D_PF_FORCE_DWORD Value: 0x7fffffff Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used. |
Requirements
Requirement | Value |
---|---|
Header | d3dcommon.h (include D3D11Shader.h) |