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Set data.
Syntax
HRESULT SetRawValue(
[in] void *pData,
[in] UINT Offset,
[in] UINT ByteCount
);
Parameters
[in] pData
Type: void*
A pointer to the variable.
[in] Offset
Type: UINT
The offset (in bytes) from the beginning of the pointer to the data.
[in] ByteCount
Type: UINT
The number of bytes to set.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Remarks
This method does no conversion or type checking; it is therefore a very quick way to access array items.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |