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Turn multithreading on or off.
Syntax
BOOL SetMultithreadProtected(
[in] BOOL bMTProtect
);
Parameters
[in] bMTProtect
Type: BOOL
True to turn multithreading on, false to turn it off.
Return value
Type: BOOL
True if multithreading was turned on prior to calling this method, false otherwise.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10.h |
Library | D3D10.lib |