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Disconnects all remote process connections being maintained on behalf of all the interface pointers that point to a specified object.
Only the process that actually manages the object should call CoDisconnectObject.
Syntax
HRESULT CoDisconnectObject(
[in] LPUNKNOWN pUnk,
[in] DWORD dwReserved
);
Parameters
[in] pUnk
A pointer to any interface derived from IUnknown on the object to be disconnected.
[in] dwReserved
This parameter is reserved and must be 0.
Return value
This function returns S_OK to indicate that all connections to remote processes were successfully deleted.
Remarks
The CoDisconnectObject function enables a server to correctly disconnect all external clients to the object specified by pUnk.
It performs the following tasks:
- Checks to see whether the object to be disconnected implements the IMarshal interface. If so, it gets the pointer to that interface; if not, it gets a pointer to the standard marshaler's (i.e., COM's) IMarshal implementation.
- Using whichever IMarshal interface pointer it has acquired, the function then calls IMarshal::DisconnectObject to disconnect all out-of-process clients.
Similarly, an OLE container that supports external links to its embedded objects can call CoDisconnectObject to destroy those links. Again, this call is normally made in response to a user closing the application. The container should first call IOleObject::Close for all its OLE objects, each of which should send IAdviseSink::OnClose notifications to their various clients. Then the container can call CoDisconnectObject to close any existing connections.
CoDisconnectObject does not necessarily disconnect out-of-process clients immediately. If any marshaled calls are pending on the server object, CoDisconnectObject disconnects the object only when those calls have returned. In the meantime, CoDisconnectObject sets a flag that causes any new marshaled calls to return CO_E_OBJNOTCONNECTED.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps | UWP apps] |
Minimum supported server | Windows 2000 Server [desktop apps | UWP apps] |
Target Platform | Windows |
Header | combaseapi.h (include Objbase.h) |
Library | Ole32.lib |
DLL | Ole32.dll |