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Kinect for Windows 1.5, 1.6, 1.7, 1.8
Copies the per-pixel depth data to a pre-allocated array of shorts using the data buffer length. The array size must be equal to the PixelDataLength property.
Syntax
public void CopyPixelDataTo (
IntPtr pixelData,
int pixelDataLength
)
Parameters
- pixelData
Type: IntPtr
An array of shorts to receive the pixel data. - pixelDataLength
Type: Int32
The number of pixels that matches the value of the PixelDataLength property.
Remarks
Each pixel of depth data is stored in a short; therefore the array in this method is an array of shorts. Here's an example:
// For depth data //frame = DepthImageFrame IntPtr pixelData = Marshal.AllocHGlobal(sizeof(short) * frame.PixelDataLength); try { frame.CopyPixelDataTo(pixelData, frame.PixelDataLength); } finally { if (pixelData != IntPtr.Zero) Marshal.FreeHGlobal(pixelData); }
Requirements
Namespace: Microsoft.Kinect
Assembly: Microsoft.Kinect (in microsoft.kinect.dll)
See Also
Reference
DepthImageFrame Class
DepthImageFrame Members
Microsoft.Kinect Namespace