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Kinect for Windows 1.5, 1.6, 1.7, 1.8
Gets or sets the smoothing value. The range is [0.0, 1.0] and the default value is 0.5 meters. A higher value corresponds to more smoothing; passing 0 causes the raw data to be returned. As the smoothing value is increased, responsiveness to the raw data decreases; therefore, increased smoothing leads to increased latency.
Syntax
public float Smoothing { get; set; }
'Declaration
Public Property Smoothing As Single
Property Value
Type: Single
The smoothing value.
Remarks
Higher values correspond to more smoothing; smoothing the data more tends to increase latency (slow down how long it takes to smooth the data).
Requirements
Namespace: Microsoft.Kinect
Assembly: Microsoft.Kinect (in microsoft.kinect.dll)
See Also
Reference
TransformSmoothParameters Structure
TransformSmoothParameters Members
Microsoft.Kinect Namespace