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Kinect for Windows 1.5, 1.6, 1.7, 1.8
Provides information about the sound source, such as sound beam direction and sound source location.
Syntax
interface INuiAudioBeam : public IUnknown
Public Methods
Name | Description |
---|---|
AddRef | Increments the reference count for an interface on an object. This method should be called for every new copy of a pointer to an interface on an object. |
GetBeam | Gets the beam angle, which is the direction that the sensor is actively listening. |
GetPosition | Provides an estimate of the sound source location, which is determined by the KinectAudio DMO's sound source localizer. |
QueryInterface | Retrieves pointers to the supported interfaces on an object. |
Release | Decrements the reference count for an interface on an object. |
SetBeam | Sets the beam angle, which is the direction that the sensor is actively listening. |
Remarks
Kinect audio features are supported by a microphone array. Because sound from a particular audio source arrives at each microphone in the array at a slightly different time, an application can use beamforming to determine the direction of the audio source and use the microphone array as a steerable directional microphone. For more information, see Audio Stream.
For a description of IUnknown, see the IUnknown interface.
Requirements
Header: Declared in NuiSensor.h.