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Kinect for Windows 1.8
The Reconstruction Processor type.
Syntax
typedef enum _NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE
{
NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_CPU = 1,
NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_AMP = 2
} NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE;
Constants
Constant | Description | |
---|---|---|
NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_CPU | Process all Reconstruction calls on CPU (potentially enables larger volume allocation, but not real-time processing). | |
NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_AMP | Process all Reconstruction calls on GPU using C++ AMP and any DirectX11 compatible GPU (real-time reconstruction on suitable hardware). |
Requirements
Header: Declared in nuikinectfusioncolorvolume.h.
Library: Use KinectFusion180_32.lib for 32-bit applications and use KinectFusion180_64.lib for 64-bit applications.