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NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE Enumeration

Kinect for Windows 1.8

The Reconstruction Processor type.

Syntax

typedef enum _NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE
{
    NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_CPU = 1,
    NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_AMP = 2
} NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE;

Constants

  Constant Description
NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_CPU Process all Reconstruction calls on CPU (potentially enables larger volume allocation, but not real-time processing).
NUI_FUSION_RECONSTRUCTION_PROCESSOR_TYPE_AMP Process all Reconstruction calls on GPU using C++ AMP and any DirectX11 compatible GPU (real-time reconstruction on suitable hardware).

Requirements

Header: Declared in nuikinectfusioncolorvolume.h.

Library: Use KinectFusion180_32.lib for 32-bit applications and use KinectFusion180_64.lib for 64-bit applications.